HEXBORNE
A magic survivor-like in dark fantasy. Pick a mage, step into the horde and let your spells do the work. A run lasts 10 minutes: survive, grow past level 35 and bring down the Hexlord. By the eighth minute every hit sets off a chain reaction across the whole screen.
Features
- Three mages: the Ash Witch (fire), the Frost Seer (ice) and the Reaper (shadow), each with a starting spell and a passive of their own.
- 12 spells of fire, ice and shadow: Fireball, Eruption, Flame Halo, Ember Trail, Ice Lance, Blizzard, Frost Orbs, Glacial Spikes, Shadow Scythe, Reap, Wither Aura, Doom Bolt.
- Resonance: two different statuses on one enemy trigger a reaction: Steam, Shatter or Soulfire.
- Auto-ultimates go off on their own as your elemental charges fill up.
- Cards that read your build, plus reroll, ban and lock to shape it.
- Hundreds of enemies on screen, elites with treasure chests and three bosses: the Gatekeeper, the Herald and the Hexlord.
- Endless mode after victory: how long can you last?
- Meta-progression: soul shards, Altar upgrades, runes and curses for an extra challenge.
- One-hand controls. Plays on PC and phones. English and Russian.
Controls
PC: WASD to move, Space to dash, P or Esc to pause. On level-up: 1–3 to pick a card, R to reroll, F to ban, C to lock. Gamepads work too.
Phone: joystick under your left thumb, DASH button on the right. Play in landscape.
Spells cast themselves. You just move, dodge and collect crystals.
Status
HEXBORNE is in active development. Progress is saved in your browser. Feedback in the comments is very welcome: what was fun, what was too hard, which device you played on.
| Updated | 12 hours ago |
| Published | 4 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | serjikcod |
| Genre | Action |
| Made with | Unity |
| Tags | 3D, Bullet Hell, Dark Fantasy, Fantasy, Magic, Roguelite, Singleplayer, Survivor-like, Top-Down, Wizards |
| Average session | About a half-hour |
| Languages | English, Russian |
| Inputs | Keyboard, Gamepad (any), Touchscreen |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Development log
- Iphone fixes12 hours ago
- Update: soundtrack, mobile-friendly UI and sharper visuals2 days ago
- HEXBORNE is out — first playable build4 days ago





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